﻿using UnityEngine;

public class TestExcel : MonoBehaviour
{
    // Use this for initialization
    private void Start()
    {
        string configpath = Application.streamingAssetsPath + "/Config/Config.data";
        ConfigManager.LoadConfig(configpath);
        debug.log("储存初始化");
    }

    // Update is called once per frame
    private void Update()
    {
    }
}